Excellent and level-headed perspective on piracy. It’s anti-bombast:
One of the most common questions fledgling developers ask me is how they should protect their games from pirates. My answer is, generally, “The minimum amount you can get away with.” That is because I have learned never to forget the following guideline …
Whenever you find yourself starting a sentence with, “I don’t want people to pirate my game, so I am going to …” you are very close to making a big mistake.